Dark Rolls (GMTK Jam 2022)
A downloadable game
WASD - Movement
R - Roll (hold for stronger roll)
LMB - Fire bullets
Goal: Reach the big red frame at the top of the clif.
Taking damage decreases value of the current top face. You take damage from enemy projectiles, but also every 30 seconds. If face value hits 0, you die.
Resting at the checkpoints replenishes all of the face values to full.
This is game submission for the GMTKJam 2022. My first real attempt to make a game in Unreal. Solo project, so didn't get a chance to finish a lot of things, so any and all feedback ins appreciated.
Level design and UI took the biggest hit when came time to cutting corners, I was originally planning to have interconnected world with shortcuts and things, but alas it was not to be. Hope to rivisit this idea after the jam and flesh it out.
Engine: UE5
Assets used:
Deamscape Nature: Meadow
Lowpoly Style Asia Environment
Status | Prototype |
Author | Codoor |
Genre | Adventure |
Tags | Game Maker's Toolkit Jam, Short, Singleplayer |
Comments
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Great game - really love how the rolling feels and it a cool little world you've built. Definitely a fan and I look forward to seeing what you do next with this!